1. Model
No model loaded yet.
2. Discovered meshes
Load a .glb to see its mesh/node names here. Click a name to highlight it in the
viewer.
3. Mesh targets
A "target" is a friendly name (e.g.
grip) mapped to
one mesh/node from the model. Controls below reference targets, not raw mesh names.4. UI tabs & controls
5. UI text (topbar & buttons)
Renames the labels shown in the main tool's topbar and footer.
Pre-filled with the English defaults — just edit a field to change it, or leave it as-is to keep that
default. Works in any language/script — whatever you type here is shown exactly as-is, no translation
happens.
⬆
Drag & drop a .glb file here, or use the upload field on the left.
Generated config.json
valid